Wii/nd Chime

Wii/nd 1
Wii/nd 2

Integrated Project
Wii/nd Chime
Artist: Artemis Papageorgiou, artemispapageorgiou.wordpress.com

  • Collaborated with artists during a 2 weeklong work session at the Eyebeam Gallery.  Created multiple sound files that melted between a classic wind chime and digital noise.  Wrote Max/MSP software that interacted with Wii remotes to play notes of various samples dependent on accelerometer readings.
  • Wii/nd Chime has been seen at the James Taylor Gallery, the Patrick Heide Gallery, and the Kinetica Art Fair 2009.

“In this project the intention lies in the inversion of the object’s temporal attributes but also the questioning of its object-related aspects. On the one hand, the coordinates and the volume can be used to signify a different sequence of events of cause and effect, signifying the ‘new’ reality of the fake. Thus, the Wii/nd Chime here does not trigger sound following the wind shifts, but is triggered by human interaction, which propagates sound and behaviour over-time. On the other hand, the object fulfills its object-related goal, which is its ‘real’ existence based on a autonomous technological system, however, it is totally fake because it does not follow its own vocabulary and syntax to convey meaning, but rather simulates the medium of the original object.” – Compliments of Artemis, more here.